What is React to do with cutting holes on a cardboard? Surprisingly, they have a lot in common.
useRef
is a built-in React Hook. Perhaps you have used it to access DOM nodes (If not, don't worry. It's covered in this post).
But do you know it can do way more? It's a hidden gem ๐. Trust me, it can become a powerful tool in your arsenal.
This is a deep dive into useRef
. With an example-driven approach, this article covers:
ref
and useRef
useRef
vs. useState
useRef
vs. createRef
Along the way, we'll build a stopwatch and a like button (yes, exactly the same like button on this blog, feel free to steal the code):
Intended audience
This article assumes that you are familiar with React basics, as well as how to use the useState
and useEffect
hooks.
The useRef
Hook in React can be used to directly access DOM nodes, as well as persist a mutable value across rerenders of a component.
When combined with the ref
attribute, we could use useRef
to obtain the underlying DOM nodes to perform DOM operations imperatively. In fact, this is really an escape hatch. We should only do this sparsely for things that React doesn't provide a declarative API for, such as focus management. If we use it for everything (in theory we could), we'd lose the benefit of React's declarative programming paradigm.
This is what I'm going to focus on in this article.
Keep reading ๐.
Here's the mental model that works for me:
useRef
is like class instance variable for function components.
After a lot of struggle trying to understand useRef
, I finally saw this single sentence. And it clicked! If you are hearing the same clicking sound in your mind right now already, feel free to skip to the examples section. Otherwise, if you are not familiar with JavaScript classes or class instance variables, read on. This section is for you.
To understand how useRef
works and why we need it, let's get started with a contrived (but useful) example. Can you build a counter without using the useState
hook?
Let's give it a try:
This doesn't work, even though the value of count
increases on click. Why? React is oblivious to the change of local variables and, therefore, doesn't know when to update the DOM. We'd need to rerender the component, namely request React to call the component function Counter
, to let the change reflected on the screen.
You can verify this by uncommenting the line console.log('render')
right after let count = 0
. The component isn't rendered when the user clicks the button.
OK. Then what if we force the component to render when count
updates?
This doesn't work either. The count displayed on the page stays zero. Even worse, the count value in the console stopped working too. It's always 0
!
BTW, useForceRender
above is a custom hook:
Why? This is what I call rerendering time loop.
Every time when the component rerenders, it goes into a time loop. All the local variables in the function will be reset to their original values. That's why count
is always 0
.
That's no surprise, right? They are local variables defined in the function. When the function reruns, the variables are supposed to behave like that!
As straighforward as this sounds, sometimes it's easy to forget (I do it all the time). So remember, since a React component is rerendered all the time, all the local variables will go into a time loop, over and over again.
So, we need a solution that survives this "rerendering time loop". We want to preserve the value no matter how many times the component is rendered. If we update count
to 42
, at the next render it should still be 42
, not the initial value 0
.
Let's try the first approach: what if we move the variable out of the component function? It will no longer be affected by the rerendering time loop, right?
That's correct! It works! Yay!
But wait a second, what if we want to have two counters?
So our counters are still broken. Did you try it in the preview window? The two counters are tied together. Clicking one button changes the other counter too!
That's because both counters are tied to the same variable count
. What we need instead is to have a separate variable for each instance of the counter.
So the requirements are:
Introducing useRef
!
But, but we are still using that useForceRender
to update the DOM! If we comment out forceRender()
, the counter stops working again! (try it)
What's the point of useRef
if it relies on useState
to work properly? Why don't we just use useState
?
What's the point of useRef
if it doesn't trigger a rerender when the value is updated?
In fact, being able to persist a value across rerenders without triggering another rerender is exactly why useRef
is created. Sometimes we just don't want the component to rerender when the value is updated.
It's now time to look at a better example.
Let's modify the Counter component. Now we want to display the previous value of the counter whenever the button is clicked. We can do so using a combination of useState
, useEffect
, and of course useRef
.
Look, when saving the previous state in useEffect
, we definitely don't want the component to rerender. Otherwise, it'd go into an infinite loop. So, useRef
to the rescue!
Now let's look at a more useful example. How about a stopwatch?
We can make the stopwatch tick with a combination of useState
, useEffect
and setInterval
:
But how do we pause the stopwatch?
We can add another state ticking
and clear the interval when ticking
is false
. Let's give it a try:
Did you see the problem? Where should we define that variable interval
?
If we define interval
in the outer scope, we'll taste the wrath of the rerendering time loop -- interval
will always be undefined
.
We don't want to put it in state either, since it's really not something we would want to display on the UI. It's interval stuff.
Again, useRef
to the rescue:
Note: due to the way setInterval
works in JavaScript, the stopwatch created with the code above is VERY inaccurate. You can check out a more accurate version in CodeSandbox here (but the usage of useRef
is still the same).
Let's check out the real thing! Just a reminder, this is what we want to build (remember to click and hold):
We are going to focus on the press-and-hold behavior:
How would we implement this behavior?
In order to detect the press-and-hold gesture, we can use setTimeout
. When the mouse is down, kick off the timeout. When the mouse is up, clear the timeout.
How do we set and clear the timeout when the component is rendered and rerendered, i.e. when the state mouseDown
changes?
You already know the answer from Example 2, right? useRef
!
Next, how do we repeatedly increase the like count? setInterval
is what we need. And of course we'll use another ref to keep track of the interval reference across rerenders.
Finally, we can extract all the logic into a custom Hook usePressHoldRepeat
:
When using the usePressHoldRepeat
hook, remember to use useCallback
to prevent excess renders due to the fact the function might be recreated on each render (time loop).
Check out the full source code in this CodeSandbox
Note: The animation in this example is implemented with Framer Motion. If you want to learn how to make the best of it and avoid common pitfalls, check out this full course I made for you!
ref.current
in renderRemember, updating a ref's value is a side effect. We should put it inside useEffect
or event handlers. Don't update current
at the top level of a function component.
ref.current
in JSX and expect it to be reactiveWe could use ref.current
in JSX, as you've seen in Example 1. However, keep in mind that the value displayed might be stale since updating ref.current
doesn't trigger a rerender. We need to trigger rerenders in other means, e.g. with useState
.
With the understanding of how useRef
works, let's look at a few related concepts. I'm going to organize them as quiz questions since I think you'd be able to figure it out with the mental model built after reading this article this far.
Give it a try!
ref
and useRef
As mentioned, we could use the ref
attribute and useRef
to obtain the access to underlying DOM nodes, like so:
But, have you wondered how it works?
React receives the ref via the ref
attribute of input
and mutates it at some point, just as what we did in the examples above:
useRef
vs. useState
What is the difference between useRef
and useState
? How do they relate to each other?
Both useRef
and useState
persist a value across rerenders of a component. This means the value doesnโt get reset when the component rerenders, whereas all local variables go into a time loop.
The value tracked by useState
is updated via calling the setter function, which triggers a rerender of the component. In comparison, the value tracked by useRef
is updated via direct mutation, which does not trigger a rerender.
useRef
vs. createRef
In React, there's another function called createRef
:
What is the difference between useRef
and createRef
? I know I didn't cover createRef
so far in the article, but can you guess from its name?
Well. It's called createRef. So every time when it runs, it creates a new ref object.
Hmm... Does that mean useRef
does NOT create a new ref object every time when it's called?
Exactly! useRef
only creates a ref object for a particular component instance when it's first rendered. In the following rerenders, it'll just returns the existing ref object associated with that component instance. That's why we can trust it to persist a value across rerenders!
In function components, we should always use useRef
. creatRef
is used in class components to create a ref, where we could keep it in a class instance variable (so that it's not created repeatedly when the component rerenders).
There are two use cases of useRef
:
The second use is particularly powerful when combined with useEffect
, useState
and useCallback
. In this post, we used it in two real-world scenarios:
Do you have other examples of useRef
in your projects? Let me know!
I hope you find this article useful!
One of my 2021 goals is to write more posts that are useful, interactive and entertaining. Want to receive early previews of future posts? Sign up below. No spam, unsubscribe anytime.
What is React to do with cutting holes on a cardboard? Surprisingly, they have a lot in common.
How do we work with the HTML input in React? Its behavior might be surprising. Read this post to get a good understanding of Input. And you'll get to do some Kung Fu routines with Panda too.
What is an JSX tag really? It's JavaScript code in disguise. Let's reveal its true face!